For the introduction to this blog, see my topic ‘Challenging Bell with a local realistic simulation of EPR-Bohm
The property ‘Passed’ of the Particle object (which is always opposite to ‘Absorbed’ should actually be called something like ‘Up’, because both absorbed as passed particles are counted in the de Raedt model. In the experiment simulated a 45° polarizer is used, so a photon is either going up or down, and will always be recorded.
public int Passed
{
get
{
if (this.Absorbed)
{
return 0;
}
return 1;
}
}
Another property ‘Absorbed’ or ‘Missed’ should be added for other class A simulations (see blog ‘Classes of models’) to be able to indicate that a photon should really be excluded in the calculation, and can be used for example in de simulation by Aschwanden¹. I will add this property in the next release of the C#-simulation.
¹ Aschwanden mailed me he is trying to lookup the source code for his simulation
No comments:
Post a Comment